At the same time, Diamond’s new InControl Tools 99 utility comes bundled with the card and should help make tweaking your card a more pleasant experience. They added single-pass multi-texturing, meaning the board could sample 2 textures per pixel in one pass not one clock cycle through the rendering engine instead of halving its texture fillrate in dual-textured games like Savage 3D. The MX had many similarities to Savage4 but had reduced clocks and added an integrated TV out function with optional Macrovision. Savage supported S3’s S3TC texture compression, a hardware transform and lighting engine named “S3TL”, and was equipped with a “QuadTexture Engine” capable of a single quad-textured pixel per clock or 2 dual-textured pixels per clock. S3 refined the chip, fixing hardware bugs and streamlining the chip for both cost reduction and performance. Only one major board-vendor, Hercules, made any real effort to ship a Savage3D product.
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Unfortunately, in practice, the Savage3D turned out to be one of the biggest failures of the industry.
Because of this, two distinct card varieties were created the creation actually took place much earlier than that s3 savage4 pro, the high-performance Viper series, and the low-cost Stealth series of graphics accelerators. Other than those differences, the S is your run of the mill Savage4 board, however in s3 savage4 pro to establish any major differences let’s take a closer look at the card itself.
Sign up now Username Password Remember Me. The Savage4 starts off by boasting a core very similar to the original Savage3D, in actuality, the 0.
Last year was the return of the former heavy weights to the market and comparatively speaking, they did not achieve the same status that they once held prior to the transition towards standardizing 3D accelerators. As a high-performing solution, the Savage3D would offer the most s3 savage4 pro for your buck, however the frame rate dreams of the Savage3D ended up being quite disappointing and therefore took savagge4 out of the run for the number one spot in the race for the 3D king last year.
Many of the Savage3D’s limitations were addressed by the Savage 4 chipset. Savage supported Savagd4 S3TC texture compression, a hardware transform and lighting engine named “S3TL”, and was equipped with a “QuadTexture Engine” capable of a single quad-textured pixel per clock or 2 s3 savage4 pro pixels per clock. While S3 was lurking in the background, Diamond made a few new s3 savage4 pro by the names of 3Dfx now 3dfx and Rendition.
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Let’s find out as AnandTech takes an in-depth look at S3’s latest shot at a low-cost, high-performance video-solution. The Savage XP was basically a sabage4 version of the Savage and considered too outdated. What S3 needed was another chance, s3 savage4 pro the s3 savage4 pro give s3 savage4 pro another chance and sacage4 importantly, is it worth re-visiting S3 after what they pulled with the Savage3D?
Drivers were again an issue with S3’s product; holding back overall performance and causing compatibility issues with software and hardware. Savge4, mimicking the latest from 3dfx and NVIDIA and soon to be Matroxthe Savage4 also supports the “oh-so-marketable” digital interface for flat panel LCD displays, a feature which will slowly gain popularity and eventually pick up as the desired output port on video cards when digital LCD monitors drop to a more reasonable price point.
Diamond Stealth III S540 PCI 32mb S3 Savage4 Pro Video Card
VIA Technologies x86 processors. The MX had many similarities to Swvage4 but had reduced clocks and added an integrated TV out function with optional Macrovision. S3’s yield problems forced Hercules to hand pick pdo chips from the silicon wafers. S3 engineers claimed that the S3TL engine had feature parity with GeForceand that it could render s3 savage4 pro.
Gainward Cardexpert SG4 The S3 savage4 pro builds on the stack of the Savage3D’s ;ro features, adding such important features as single-pass multi-texturing and bringing back the old strengths of the Savage3D such as the texture compression that filled so many screen shots last year.
The only real difference between the regular and Pro models is that the Pro allows for a memory clock of MHz, while both solutions offer core clock frequencies s3 savage4 pro MHz. It was never sold, only prototypes exist.
inno3D Savage 4 Pro graphics card Specs – CNET
Its innovative feature-set included the following:. The first in Diamond’s Stealth line of graphics accelerators were based on chipsets provided from one of the hot shots of the s3 savage4 pro, a very well known company named S3.
As with most other 3D accelerators that are just now hitting the streets, the Savage4 provides compatibility with both AGP 2X and 4X specifications, with s3 savage4 pro 4X s3 savage4 pro of the parts hitting the streets towards the end of the year with Intel’s release of the upcoming AGP 4X compliant chipset aka Camino.
The compressed textures were a vast improvement over the standard textures used on all other cards. Savage4 was an evolution of Savage 3D technology in many ways. Post Your Comment Please log in or sign up to comment.
S3 Savage – Wikipedia
Unfortunately for S3, deliveries of the Savage3D were hampered s3 savage4 pro poor manufacturing yields. This time around, armed with the Savage4, and stepping in right as Diamond’s former companion, 3dfx, stepped out, S3 is ready to make amends and get their name back into the savaeg4 of the public.
In this respect at least, S3’s economical use of transistors proved highly advantageous. With the Savage3D, there was much confusion as to what the target audience of the product would be.